develop | Shoulder RIG V0.1

A shoulder RIG I’m working on which attempts to mimic the natural movements of the shoulder Bones inclucing the Clavicle (collarbone), Scapula (shoulder-blade) and the Humerus (upper-arm bone).

learn | VIDEO TUTORIAL: Introduction to IK Boost - Part 2 - Character Animation

This is the second in a series of four Introductory Video tutorials. Here we look at using IK Boost in a more practical sense, that is, creating the beginnings of a walk cycle.

learn | VIDEO TUTORIAL: Introduction to IK Boost - Part 1 - Character Manipulation

This is the first in a series of four Introductory Video tutorials and looks at some of IK Boost’s basic controls and their usage, and how to get the most out of them.

share | 1st Sample RIG from the Introduction Video Tutorials

If you’d like to have a play around with the Rig from the Introduction Video Tutorials while you are watching them, you can dowload it here.