learn | VIDEO TUTORIAL: BoosterLink Part 3 (of 3)

(3/3) This one goes through some practical examples of set up and normal usage and is in 3 parts itself:

1. Advanced Wrist Twist
2. Stretchy Limbs
3. Gear Race / Piston / Balloon Linkage

UPDATE: Have added the Gear Race setup to the end of this video.

learn | VIDEO TUTORIAL: BoosterLink Part 2 (of 3)

Video 2 of 3. This one looks a little more closely at the workings of BoosterLink ‘under-the-hood’. Hopefully this will help give a better understanding of how it works, but more importantly it provides a means to access BoosterLink so that it can be applied to other channels such as scale, even when IK Boost is not being used.

learn | VIDEO TUTORIAL: BoosterLink Part 1 (of 3)

This video is part 1 of 3 showing the use for BoosterLink.

BoosterLink provides a very simple but powerful functionality. It sounds clichéd these days, but this one lives up to its promise.

BoosterLink lets us to get objects to behave automatically based on another objects behaviours. Sounds vague? It kind of is! But I think it will get more obvious after watching the video.

learn | Wrist Twist & exceeding the limits with FK Nodes

This video shows a simple but effective forearm setup, using an extra Bone to enable Forearm twist.

Introducing FK Control option on nodes for the first time, (FK Control has a little more usabilty up its sleeve that just FK !)

There’s some extra video added on at the end describing what could be a pitfall if you’re not aware of it, but is a very useful little feedback tool if you are. Its about IK Boost’s little heads-up-display clue when limits have been exceeded.

develop | LW_IK Vs. IKB - A Comparitive Analysis

Or twenty-one reasons to switch to IK Boost…
A list of comparisons between LightWave 3D’s native traditional IK system and IK Boost.

share | Example RIG from Rigging Tutorial

This is the exact RIG made on screen during the 3rd video tutorial. This includes the latest shoulder RIG and is definitly a big step in the right direction.

learn | VIDEO TUTORIAL: Introduction to IK Boost - Part 4 - RIG Sharing

This final video from the Introduction series shows the basic steps of how to share IK Boost RIGs between different characters.
This demonstates the power and ease of use the IK Boost affords the LightWave animator.

learn | VIDEO TUTORIAL: Introduction to IK Boost - Part 3 - Character Rigging

This is the third in a series of four Introductory Video tutorials.
This one runs through the basic steps of creating a basic RIG for manipulating and animating a character in LightWave for IK Boost.