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	<title>Comments for ikboost.com</title>
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	<link>http://ikboost.com</link>
	<description>learn &#124; share &#124; develop</description>
	<pubDate>Sat, 06 Sep 2008 02:21:51 +0000</pubDate>
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		<title>Comment on Example RIG from Rigging Tutorial by kona1@shaw.ca</title>
		<link>http://ikboost.com/share/example-rig-from-rigging-tutorial/#comment-1998</link>
		<dc:creator>kona1@shaw.ca</dc:creator>
		<pubDate>Sun, 13 Jul 2008 16:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://ikboost.com/?p=17#comment-1998</guid>
		<description>Hi Great work this site helps so much. I have the same problem as Adam. When I load the Ned character into modler the rig and Ned are facing the opposite directions and the rig does not over lap with the character. In layout your rig works great. But when I try to use your rig with a new cahacter I have the same results as Adam. Should I move and rotate the rig or the character and will this help? Adam how did you fix the problem? Thank You Brian</description>
		<content:encoded><![CDATA[<p>Hi Great work this site helps so much. I have the same problem as Adam. When I load the Ned character into modler the rig and Ned are facing the opposite directions and the rig does not over lap with the character. In layout your rig works great. But when I try to use your rig with a new cahacter I have the same results as Adam. Should I move and rotate the rig or the character and will this help? Adam how did you fix the problem? Thank You Brian</p>
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		<title>Comment on 1st Sample RIG from the Introduction Video Tutorials by kona1@shaw.ca</title>
		<link>http://ikboost.com/share/1st-sample-rig-from-the-introduction-video-tutorials/#comment-1997</link>
		<dc:creator>kona1@shaw.ca</dc:creator>
		<pubDate>Sun, 13 Jul 2008 16:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://ikboost.com/?p=8#comment-1997</guid>
		<description>Hi - Thanks for all your help. One of the things that I do no understand is when I open nerd in modeler, the bones are facing away for the character and the bones and the character do not overlap. So when I try to use the rig with another character do I line them up and have them face the same direction or leave it as is. Thank you</description>
		<content:encoded><![CDATA[<p>Hi - Thanks for all your help. One of the things that I do no understand is when I open nerd in modeler, the bones are facing away for the character and the bones and the character do not overlap. So when I try to use the rig with another character do I line them up and have them face the same direction or leave it as is. Thank you</p>
]]></content:encoded>
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	<item>
		<title>Comment on VIDEO TUTORIAL: Introduction to IK Boost - Part 3 - Character Rigging by NoahNak</title>
		<link>http://ikboost.com/learn/video-tutorial-introduction-to-ik-boost-part-3-character-rigging/#comment-1940</link>
		<dc:creator>NoahNak</dc:creator>
		<pubDate>Sat, 03 May 2008 09:22:57 +0000</pubDate>
		<guid isPermaLink="false">http://ikboost.com/?p=13#comment-1940</guid>
		<description>Thankx 4 this video its realy done good justice to my struggle-NoahNak</description>
		<content:encoded><![CDATA[<p>Thankx 4 this video its realy done good justice to my struggle-NoahNak</p>
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	</item>
	<item>
		<title>Comment on VIDEO TUTORIAL: Introduction to IK Boost - Part 3 - Character Rigging by PoLaR</title>
		<link>http://ikboost.com/learn/video-tutorial-introduction-to-ik-boost-part-3-character-rigging/#comment-1911</link>
		<dc:creator>PoLaR</dc:creator>
		<pubDate>Mon, 28 Jan 2008 16:21:46 +0000</pubDate>
		<guid isPermaLink="false">http://ikboost.com/?p=13#comment-1911</guid>
		<description>Wonderful video, really useful, anyway I have a problem...

At first, sorry for my poor english...
At 34:58 (after fixing the wrist, turning off the ikstop of the scapula and moving back the hip controller) the "teacher" moves the hip controller around and the puppet moves very well.
My problem: the puppet doesn't move at all! If i move only heading, pitch or bank, legs moves while the upper part doesn't. I controlled hierarchies many times and they're ok.

It's a ikboost bug or what? I use Lightwave 9.2.

Thanks so much!!</description>
		<content:encoded><![CDATA[<p>Wonderful video, really useful, anyway I have a problem&#8230;</p>
<p>At first, sorry for my poor english&#8230;<br />
At 34:58 (after fixing the wrist, turning off the ikstop of the scapula and moving back the hip controller) the &#8220;teacher&#8221; moves the hip controller around and the puppet moves very well.<br />
My problem: the puppet doesn&#8217;t move at all! If i move only heading, pitch or bank, legs moves while the upper part doesn&#8217;t. I controlled hierarchies many times and they&#8217;re ok.</p>
<p>It&#8217;s a ikboost bug or what? I use Lightwave 9.2.</p>
<p>Thanks so much!!</p>
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	<item>
		<title>Comment on VIDEO TUTORIAL: Introduction to IK Boost - Part 3 - Character Rigging by Colin</title>
		<link>http://ikboost.com/learn/video-tutorial-introduction-to-ik-boost-part-3-character-rigging/#comment-1909</link>
		<dc:creator>Colin</dc:creator>
		<pubDate>Wed, 02 Jan 2008 08:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://ikboost.com/?p=13#comment-1909</guid>
		<description>no Morbius, sorry :(</description>
		<content:encoded><![CDATA[<p>no Morbius, sorry <img src='http://ikboost.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /></p>
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