This video is part 1 of 3 showing the use for BoosterLink.
BoosterLink provides a very simple but powerful functionality. It sounds clichéd these days, but this one lives up to its promise. BoosterLink lets us to get objects to behave automatically based on another objects behaviours. Sounds vague? It kind of is! But I think it will get more obvious after watching the video.
If you’re new to 3D Animation or just LightWave 3D, I would recommend getting to know and understand this Motion Modifier Tool before any others; because it combines or consolidates a lot of the control that was previously only available by using mulitple modifiers and/or custom expressions (yuck!).
Most of its functionality can be accessed through the viewport alone, which saves you need to contend with extra panels like the Graph Editor or new plugin Interfaces (in the next videos we will look at another way of using BoosterLink through the Graph Editor).
DOWNLOAD NOW 14min. / 7.2M
If you are the type of person who like to read ahead…. ![]()
You can download a more advanced example of BoosterLink in action HERE. To see what it does: load the scene, hit Ctrl+b, and drag on the node marked with an ‘F’.
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I am getting a CRC error when trying to unzip the file, could you please check on it.
May 16th, 2006, at 2:37 pm #It’s OK here Dale.
Omeone - this really is stunning stuff, can’t believe you’ve done all this work and we still have dynamics on the horizon.
May 16th, 2006, at 4:14 pm #I can’t open it either.
May 16th, 2006, at 4:54 pm #zip is fine here!!
May 16th, 2006, at 6:09 pm #There’s a long way to go before dynamics T-Light
I’ll replace the archive with a *.rar version when I get a chance guys (zip was created with latest update to WinZIP if that helps…)
May 16th, 2006, at 9:11 pm #That fixed it here for me, there must be something in the latest version of winzip
May 17th, 2006, at 4:18 pm #Follied tut, add link didn’t work.
June 14th, 2006, at 9:26 pm #Same problem here. When I go to add link between the channels of to IKBoosted objects, nothing happens.
June 15th, 2006, at 12:56 pm #Sussed it…
June 15th, 2006, at 12:59 pm #[Preferences/General] ‘Left Button Item Select’ must be ticked and you have to use the LMB to select the objects before it recognises a previously selected object. I was so used to useing MMB for selecting objects….